No, we have never celebrated milestones when it comes to members, but hey…you have got to start somewhere, right? While working on the new member applications the other day, I noticed we have reached 1300 members.Over 1300 of wonderful, helpful, lovely, creative, blogging-enthusiasts. How cool is that!?
We are humbled, every week, when seeing the applications to our group and the support we see happening in our group-chat. YOU ALL are what makes us a community of bloggers and creators and we love you all!
PS Cate, you got a lil something to celebrate🙂
A new sim has been raised from the great Linden sea… “West of the Rain” has come online recently. This gorgeous sim created by Oobleck (Allagash) and his partner NODNOL Jameson is loosely based upon the San Juan Islands in Washington state. If you look up the real life location, you will definitely see the similarities. The region has an adorable main street type area with hotel, cafes, book store, music store, general store, etc. No detail forgotten, it is a place you can poke your head in to nearly every build and find something of interest.
Upon landing you find yourself on the ferry pier, from there, just walk through the shops and around the highway or venture off-road as well. It’s a public and full region so bring your friends for an excursion. Stop in the coffee shop, visit the lighthouse, hang out around the lake, or sit on a beach… lots of nooks and places to relax. Be sure to visit the ship yard and find The Athletic Club where you might find someone spinning tunes.
Oobleck and NODNOL created the experience because they love the area in Washington. The description on the land is “A place for social, photography, ongoing events, music, and installations.” And as you see here, it is very photogenic.
Be sure to visit soon… and if Oobs or Nod are around, make sure you wave and thank them for bringing such an awesome place to the grid!
This weeks guest-blogger, in our new series, is house-builder and Second Life architect Cain Maven. You will get to know him better in this article he wrote for us. Food for thought, thank you Cain for taking the time in your busy schedule to give us your insights!
I have a confession to make: I haven’t been particularly good at using blogs to promote my Second Life business. In fact, I have sucked at it. Mostly, this is because I have been lazy or inept, but to a certain extent it’s also due to the nature of the beast. Let me explain. I design, build, and sell houses for a living. For historical and business reasons, I maintain two brands: Maven Homes and Quantum Luxury Homes. Most of the Maven Homes models are small to mid-sized, whereas the latter range from medium to Insanely Big. Now, it doesn’t matter how much time and effort you spend making stuff if you can’t convince anyone to buy it, and that obviously requires marketing. Anyone who’s tried to run a business in Second Life has likely soon discovered that marketing isn’t easy, and it’s certainly different from marketing in the physical world.
Commute-time radio ads? Nope. TV commercials? Not really. Magazine ads? Yes, but it’s very hard to track readership numbers and effectiveness. Billboards may work for some, but they never did anything for me, and the same is true of classifieds. All of which pretty much leaves group notices as the one in-world channel that may have reasonable reach, immediacy and appeal. But how many of us actually read all 99+ notices that await us when we return to our screens? I know I don’t, although maybe I should.
If Second Life itself doesn’t provide effective, built-in marketing channels, the logical answer is to look to the web, and (with a couple of exceptions) that means blogs. Bloggers are not a monolithic entity, though—some focus on fashion, some on furniture and décor, and others again will be all about the finer points of technology. Finding that subset of blogs that cater to and care about your type of products isn’t necessarily as easy as it may sound, especially if some of the items in question are Insanely Big houses that require half a region and a thousand prims.
‘However, while I’m sure everyone who’s reading this has heard the complaint that “bloggers are just in it for the freebies,” that’s not my experience.’
Then there’s the obvious question of quality. Not all blogs are born alike, and while there is some truly stunning work out there, the blogosphere also includes its share of less impressive offerings—just like everything else in life. However, while I’m sure everyone who’s reading this has heard the complaint that “bloggers are just in it for the freebies,” that’s not my experience. It only happened to me once, and that person no longer blogs. I believe unethical bloggers fall by the wayside sooner or later.
Let me not forget events. I suppose they’ve always been there, but over time they have become increasingly popular—to the point where the event schedule is busier than Donald Trump’s twitter feed. I realize that they are great opportunities for many creators, and I know that they provide a steady stream of product news for bloggers, but they’re not for everyone. Events typically require exclusivity and a monthly turnaround, and neither of those criteria works well for me. Being limited to a single outlet for the first weeks or months of a product’s lifetime is a gamble I’m not generally comfortable with, and I’m way too much of a slowpoke to be able to churn out something newish every month. (Even if I could, I would quickly run out of space to display stuff, and products like houses need longer life cycles in order to be profitable.) I have participated in one monthly event, and while that went well, I simply won’t be able to keep up with the rapidly beating pulse of most events. I’m of course well aware that the issues that I face are not typical of most creators in Second Life. Photographing houses takes a lot more time and space than, say, shoes or sofas, and the lower release frequency that inevitably comes with time-consuming products like houses doesn’t help, either. Add to that the fact that bloggers who have a passion for architecture solely on its own merits are understandably few and far between, and the field narrows quite a bit.
‘I’m sure there are many builders out there who would like to find new ways of increasing brand exposure and promoting products.‘
Despite the challenges, I’ve had some really good experiences. Every now and then, someone will take incredible pictures and write truly clever copy—as a creator, that is tremendously rewarding, and not just because it has the potential of boosting sales; it’s an incentive to pull out the grid paper and get to work on the next one.
Back to my original confession: I have not made full use of the marketing opportunities that blogs offer. I’m probably not alone in this; I’m sure there are many builders out there who would like to find new ways of increasing brand exposure and promoting products.
I’m equally convinced that there are scores of bloggers who would be interested in early and consistent access to new releases, and who are truly focused on architecture in all its diverse forms.
Maybe we should talk?